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Gone Too Far is a GM-less rules-lite narrative game about travelling to distant planets. It can be played as a solo journaling game or as a collaborative roleplaying game for up to three players.

Far in the future, mining & scientific corporations send scouts to distant places to find suitable expansion locations or useful resources. They use a risky teleportation technology that is high risk / high reward, as there is a chance the user will go out of range for a return journey. 

You (and your friends if playing together) play as one of these scouts going to lost places and mineral-rich planets.

To play you will need two six-sided dice (d6) and a way to make notes.  

Although balanced for 1-3 players, you could play with more. You'd just likely accumulate more points. 

Created for the One-Page RPG Jam 2024

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorThe Badger's Den
GenreRole Playing
TagsExploration, journaling, One-page, Short, Solo RPG, Space, storygame, Tabletop, Tabletop role-playing game
Average sessionA few hours
LanguagesEnglish

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Click download now to get access to the following files:

Gone Too Far.pdf 1.2 MB

Comments

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Hello! I'd like to include this in a printed compendium of games, part of the Tiny Tome series. Please let me know if you're interested.

Hey! Thank you so much for reaching out. That is very flattering and we'd love to be involved. Please feel free and let us know what you need, if anything.